Landscape Materials I made to learn more about Unreal 4 and Substance Designer/ Painter. The environment I used these on is based on Saramad Hill from the game Evergrace on PS2.
The fallen leaves were probably the most challenging part of creating these materials. I owe a lot of my progress to the awesome substance share community for helping me with the creation process. Thanks for all the help, I hope I can return the favor as my skills improve in substance designer.