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Evergrace Environment - Substance Materials + some fun

Landscape Materials I made to learn more about Unreal 4 and Substance Designer/ Painter. The environment I used these on is based on Saramad Hill from the game Evergrace on PS2.
The fallen leaves were probably the most challenging part of creating these materials. I owe a lot of my progress to the awesome substance share community for helping me with the creation process. Thanks for all the help, I hope I can return the favor as my skills improve in substance designer.

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Made entirely in substance designer using shapes to create the leaf shapes and everything. You can see these vines throughout my Arch and Saramad hill environments.

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Yes, this is a waffle substance material I made that is available on substance share.

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Yes, this is a Doritos substance material I made that is available on substance share.

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