Rose to the challenge of directing a small art team on a new voxel based creative game and pushed the studio to uphold game development standards I learned while at Terminal Reality. Art direction for a team of seven artists on a new voxel based creative game. I helped start this small studio's Art Team.
As for asset creation I mostly focused on 2d textures for terrain and 2d promotional stuff for the company. I also created some GUI and first person assets.