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Evergrace Environment - Substance Materials + some fun

Landscape Materials I made to learn more about Unreal 4 and Substance Designer/ Painter. The environment I used these on is based on Saramad Hill from the game Evergrace on PS2.
The fallen leaves were probably the most challenging part of creating these materials. I owe a lot of my progress to the awesome substance share community for helping me with the creation process. Thanks for all the help, I hope I can return the favor as my skills improve in substance designer.

Made entirely in substance designer using shapes to create the leaf shapes and everything. You can see these vines throughout my Arch and Saramad hill environments.

Made entirely in substance designer using shapes to create the leaf shapes and everything. You can see these vines throughout my Arch and Saramad hill environments.

Yes, this is a waffle substance material I made that is available on substance share.

Yes, this is a waffle substance material I made that is available on substance share.

Yes, this is a Doritos substance material I made that is available on substance share.

Yes, this is a Doritos substance material I made that is available on substance share.