With Art Direction for Eli Luna and the very talented Jedi Team. I worked on this part of the game towards the end of this project.
Kashyyyk - Jedi Tutorial Level. I created new platform pieces and the large trees that twisted and knotted throughout the level. I was also in charge of level clean up and placement of all assets for this area.
A part of the initial tutorial that was cut from the final game is where you use the force to release a Kaadu from it's cage. The cage made it into the final game but it is just for show.
Low poly light sabers I created for all the new Jedi.
Locked Door I created with opening animation from concept.